[POE 3.3 Mj?lner Build]ARE YOU WORTHY? Dual Mjollner Arc Inquisitor
This development is based about the Mjolner mace, that casts a lightning spell every time hit something with it. Use two of them and use Cyclone to proc each and every one of them when attack and use Arc in each. Obviously, considering the fact that going to be the inquisitor, Heavily spec into crit since it permits forego any sort of lightning penetration since of Inevitable Judgement.
Arc Enchant: +1 chain for the arc, straight 15% extra harm against the single target.
Assassin’s Mark on hit ring: Permits us to completely no cost up slots for far much better supports.
Flat lightning harm boots enchant: Superior improve in harm.
Mjolner corrupt – Lighting harm leech: An excellent supply of leech immediately after we get superb harm. It’s somewhat tough to get.
Opal Rings: Straight elemental harm boost.
Lvl 21 Arc: Difficult to get for the cause that Arc is meta now. It definitely is suggested to level up arcs in weapon swap to corrupt them later.
-Really smooth clear speed and gameplay due to the cyclone.
-Unlike other cyclone make like the pure cyclone or Ngamahu’s flame, the arc possess an extended attain and kill monsters way outdoors of your cyclone AoE.
-No mana essential, so no mana regen necessary, yay!
-Good single target DPS simply because of Arc rework.
-Shatters screens at a time.
-Heavy gearing requirement mainly for the reason that of Mjolner and crit.
-Really weak to physical harm since we do not use any armor raise.
-Can’t play any regen or elemental reflect maps.
Cyclone Setup : [4L] Cyclone + Further Accuracy + Blood Magic + Fortify [6L] Curse On Hit + Assassin’s mark
The principal link of our creations. We must have only 4 hyperlinks to have to go.
In Mjolner : [3L] Arc + Enhanced Vital Strike Chance + Controlled Destruction / Elemental Concentrate
CWDT: Cast When Damage Taken + Immortal Speak to + Assassin’s mark + Ice Golem
Classic IC / CWDT setup. Assassin’s mark for lazy curse application if we don’t possess a six-link. Ice golem for added accuracy and crit likelihood.
Auras and Herald: Wrath – Herald of Ice – Herald of Thunder
[POE 3.3 Cast When Channelling Help Build]Lightning Tendrils CwC Ball Lightning – Speedy Clear / Finish Game Content / Low cost!
– Fast Clear Speed
– Incredibly excellent Single target DPS
– Wonderful Leech
– Reasonably priced yes extremely actually affordable. Cost me about 7 Exalted. (Without Chest because you the truth does not have to have that chest and amulet inside the make)
– With total stat products, you might cap your crit!! (I had 89% crit possibility)
– No Leech maps are effortless with the mana potion
– Reflect hurts genuinely poor
Aid Alira Crit multi, resist, mana regen
Enable Kraityn Attack/cast speed, movement speed
Righteous Providence -> Inevitable Judgement -> Instruments of Virtue -> Augury of Pentinence
Important: Soul from the Brine King
Minor: Soul of Tukohama
Helmet: Quicker Attack + Shield Charge + Fortify + Charged Dash
Glove: Immortal Call + Cast when harm has taken + enhanced duration + tempest shield
Boot: Orb of Storms + Elevated Necessary Strike Likelihood + Energy charge on Crit + Enhanced Crucial Strikes
Weapon: Decoy Totem + Elevated region + More promptly Casting
Shield: Wrath + Herald of Thunder + Lightning Golem
Physique Armor: Lightning Tendrils + Added Lightning Damage + Enhanced Critical Strike Likelihood + Increased Vital Strikes + Cast When Channeling + Ball Lightnin
[POE 3.3 The Poet’s Pen Build]Low Life Poet’s Volatile Dead All Content material Down + Videos [Inquisitor]
This makes works by using 2 on the Poet’s Pen wands to cast Volatile Dead and Unearth (a spell that creates corpses as Volatile Dead needs corpses to work). The wands cast the spells socketed inside them with a 250ms cooldown. To acquire maximum casts per second you ought to aim for just under 4 attacks per second if you are using 2 spells. Right now the wands are bugged and will skip casts if you have additional than ~3.8 attacks per second so play about with your attack speed and go with what feels wonderful to you. Enhanced cooldown recovery speed mod on shaper boots and belts can be used to reduce the 250ms cooldown. At the moment I’m using 15% enhanced cooldown recovery speed and I find that 4.32 attacks per second are where I don’t find the wand skipping casts.
– Insane DPS
– Only needs a four hyperlink
– Can do all content material (Really need to must tweak gear for Atziri)
– Simple Shaper farmer
– Doesn’t leave any stragglers
– Pretty Tanky with 7-8k ES, 2 Purities + Arctic Armour
– Extremely simple to level
– No outstanding movement ability
– Can’t run Elemental Reflect, No leech and Temporal Chains feels bad
Alira for Important Strike Multiplier and the Resistances makes gearing easier.
Important: Soul of Lunaris
We take this for the Physical Harm Reduction as we want all we can get with this make.
Make sure you capture Lycius’s soul to allow avoid dying from a projectile chaining between you and your Golem.
Minor: Soul of Gurukul
Again for the Physical Harm Reduction.
Pre lv 12: Use pretty much anything. Normally go with Fire Trap + Freeze Pulse
Start using every single Poet’s Pens from level 12 with Volatile Dead – Added Cold – Added Lightning socketed in one wand and Unearth – Lesser Multiple Projectiles socketed in the other. Just use your Default Attack to proc the spells.
At Lv 16 pickup Frenzy and use that as your principal attack. Also, pick up Herald of Ice and Herald of Thunder for a bit additional DPS
At Lv 18 Pickup Concentrated Effect and Elemental Concentrate and replace Added Lightning and Added Cold in your wands and that should carry you to maps